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	<title>Raider (RDM) - Revision history</title>
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	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Sjml: Automated import from old BattlestarWiki</title>
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		<summary type="html">&lt;p&gt;Automated import from old BattlestarWiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;:&amp;#039;&amp;#039;This article is about the [[Battlestar Galactica (RDM)|Re-imagined Series]] Raider fighter craft. For other versions, see [[Cylon Raider]].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Raider&amp;#039;&amp;#039;&amp;#039; is the primary air/space superiority fighter used by the [[Cylons (RDM)|Cylons]] against the peoples of the [[The Twelve Colonies (RDM)|Twelve Colonies of Kobol]]. There have been at least two designs used since the outbreak of hostilities between the two powers.  &lt;br /&gt;
&lt;br /&gt;
==Cylon War-era Raider==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| title= Cylon War-era Raider&lt;br /&gt;
| image= Raider Trio.png&lt;br /&gt;
| race= Cylon&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= Up to 3 [[Cylon Centurion Model 0005|Centurions]]&lt;br /&gt;
| role= Space superiority fighter, dropship&lt;br /&gt;
| weapons= 2 triple barrel rotary guns, missiles&lt;br /&gt;
| length= &lt;br /&gt;
| height= &lt;br /&gt;
| wingspan= &lt;br /&gt;
}}&lt;br /&gt;
During the [[Cylon War]], raiders resembled a big &amp;quot;flying wing&amp;quot;, and carried a crew of at least three [[Cylon Centurion Model 0005|Centurions]] piloting under the command of a specifically designated model.  They are a mainstay in the Cylon arsenal of the time ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;, &amp;quot;[[Razor]]&amp;quot;, &amp;#039;&amp;#039;[[Blood and Chrome]]&amp;#039;&amp;#039;).   &lt;br /&gt;
&lt;br /&gt;
Deployed en masse by the [[Basestar (RDM)|Cylon basestar]], Raiders are used to great effect against [[Colonial Fleet|Colonial]] [[Galactica type battlestar|battlestars]] and are nearly a match in maneuverability against their Colonial counterparts, the [[Viper Mark II]] and [[Viper Mark III|Mark III]].  They are also used as drop-ships for deploying ground forces (as seen in the [[Battle of Tauron]]) and are capable of vertical take-offs and landings, much like the Colonial [[Raptor]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;, &amp;#039;&amp;#039;[[Blood and Chrome]]&amp;#039;&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
In the tenth year of the Cylon War, [[Viper (RDM)|Viper]] pilots train for combat using [[holoband]]s to simulate battles between the Viper Mark IIIs and Cylon Raiders (&amp;#039;&amp;#039;[[Blood and Chrome]]&amp;#039;&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
During the last days of the Cylon War, Raiders destroy the battlestar &amp;#039;&amp;#039;[[Columbia (RDM)|Columbia]]&amp;#039;&amp;#039; in tandem with basestar missile salvos during [[Operation Raptor Talon]] ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Some forty years later, some Cylon War-era Raiders are still in active service.  A contingent of Raiders is present aboard a lone Cylon War-era [[Guardian basestar|basestar]] which houses the [[First Hybrid]].  When the battlestar &amp;#039;&amp;#039;[[Pegasus (TRS)|Pegasus]]&amp;#039;&amp;#039; inadvertently discovers this &amp;quot;Guardian basestar&amp;quot;, a squadron of Raiders engages with the battlestar as well as its defending force of [[Viper Mark VII]]s ([[TRS]]: &amp;quot;[[Razor]]&amp;quot;).  A small number of original Raiders also appears at the [[The Colony|Cylon Colony]], shortly before its destruction by the &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039; ([[TRS]]: &amp;quot;[[Islanded in a Stream of Stars]]&amp;quot;, &amp;quot;[[Daybreak, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Modern Raider==&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| title= Modern Raider&lt;br /&gt;
| image= Kg_cg_ns_advanced-raider-002.jpg&lt;br /&gt;
| race= Cylon&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= Yes&lt;br /&gt;
| crew= None (biomechanical being)&lt;br /&gt;
| role= Space superiority fighter&lt;br /&gt;
| weapons= 2 [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s, conventional/nuclear missiles.&lt;br /&gt;
| length= 29.3 feet (8.94 meters)&lt;br /&gt;
| height= 4.97 feet (1.52 meters)&lt;br /&gt;
| wingspan= 18.3 feet (5.59 meters)&lt;br /&gt;
}}&lt;br /&gt;
The modern Raider, called &amp;#039;&amp;#039;&amp;#039;sparrow&amp;#039;&amp;#039;&amp;#039; in Colonial military jargon ([[TRS]]: &amp;quot;[[Maelstrom]]&amp;quot;), radically redesigned but still resembling its past incarnation as a giant flying wing, is first encountered 40 years after the [[Cylon War]], when the Cylons launch their devastating [[Fall of the Twelve Colonies|surprise attack]] on the [[Twelve Colonies of Kobol]]. During this attack, Raiders transmit commands to Colonial vessels utilizing the Command Navigation Program ([[CNP]]). Compromised prior to the attack, the CNP was programmed with backdoors that permitted the Cylons to cut the power of any ship carrying the program ([[TRS]]: [[Miniseries]]). &lt;br /&gt;
 &lt;br /&gt;
This incarnation of the Raider is initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, from inspection of a damaged Raider forced down in a firefight and recovered by Lieutenant [[Kara Thrace]] ([[TRS]]: &amp;quot;[[Act of Contrition]]&amp;quot;), the craft is found to be bio-mechanical in nature ([[TRS]]: &amp;quot;[[You Can&amp;#039;t Go Home Again]]&amp;quot;), incorporating a number of large organs in its design, including a central brain. Raiders require an oxygen-nitrogen mix for their biological functions, and thus oxygen tanks are located somewhere onboard ([[TRS]]: &amp;quot;[[You Can&amp;#039;t Go Home Again]]&amp;quot;). In effect, a modern Raider is a creature in itself. &lt;br /&gt;
&lt;br /&gt;
Though Raiders are self-aware, their intelligence level is less than that of a [[humanoid Cylon]] and more like a trained animal ([[TRS]]: &amp;quot;[[Six Degrees of Separation]]&amp;quot;). Nonetheless, they are capable of independent thought and action, and can refuse to follow orders if they choose ([[TRS]]: &amp;quot;[[Six of One]]&amp;quot;). Much like the humanoids, the bio-mechanical Raider&amp;#039;s consciousness [[Resurrection (RDM)|resurrects]] in a new &amp;quot;body&amp;quot; if it is destroyed. While this allows the Raider to &amp;quot;learn&amp;quot; from its previous mistakes and become a more proficient killing machine, it can cause Raiders to develop what can be described as a desire for revenge after repeated deaths ([[TRS]]: &amp;quot;[[Scar]]&amp;quot;). &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;&amp;#039;s&amp;lt;/nowiki&amp;gt; Viper pilots are regularly outnumbered and survive, indicating that Cylon Raiders are generally not matches for skilled human pilots.&lt;br /&gt;
&lt;br /&gt;
The Raider is equipped with an [[FTL]] drive system ([[TRS]]: &amp;quot;[[Miniseries]]&amp;quot;). Following tests on the Raider captured by &amp;#039;&amp;#039;Galactica&amp;#039;&amp;#039;, this FTL system is found to be far more efficient in jump calculations than Colonial FTL systems. The drive shows its accuracy when Lt. Thrace takes the Raider from a point somewhere near the vicinity of [[Kobol (RDM)|Kobol]] back to [[Caprica (RDM)|Caprica]] in a single jump ([[TRS]]: &amp;quot;[[Kobol&amp;#039;s Last Gleaming, Part I]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
It is armed with conventional and nuclear missiles carried in internal wing bays and two pairs of [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s of different calibers mounted under the leading edge of the wings.  Curiously, the only times the Raiders have been seen using their missiles are during the [[Fall of the Twelve Colonies]] and the [[Battle of The Colony]].  This may indicate that Raiders are not normally armed with missiles.&lt;br /&gt;
&lt;br /&gt;
Like its counterpart, the Colonial [[Viper (RDM)|Viper]], the Raider is capable of atmospheric operations, and retains an aerodynamic shape ([[TRS]]: &amp;quot;[[You Can&amp;#039;t Go Home Again]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
During the [[Battle of the Ionian Nebula]], a Raider identifies one of the [[Final Five]] after their activation, causing all of them to refuse to fight further and forces the Cylons to retreat ([[He That Believeth In Me]]). [[Cavil]] (a [[Number One]]) concludes that the Raiders exceeded their programming, and to regain control over them the humanoid Cylons must reconfigure the Raiders&amp;#039; neural architecture and shave down their heuristic responses, essentially lobotomizing them and &amp;quot;dumbing them down.&amp;quot; This decision leads to a violent [[Cylon Civil War|split]] among the Cylons ([[TRS]]: &amp;quot;[[Six of One]]&amp;quot;, &amp;quot;[[The Ties That Bind]]&amp;quot;). This split further leads to the [[Battle of the Resurrection Hub]], resulting in the destruction of the resurrection technology used by both the Humanoid Cylons and the Raiders ([[TRS]]: &amp;quot;[[The Hub]]&amp;quot;, &amp;quot;[[Sine Qua Non]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Heuristically-reconfigured Raiders participate in the [[Battle of The Colony]] against &amp;#039;&amp;#039;[[Galactica (RDM)|Galactica]]&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;&amp;#039;s&amp;lt;/nowiki&amp;gt; Vipers. For the first time since the Miniseries, Raiders are outfitted with missiles and, using these weapons, destroy one of &amp;#039;&amp;#039;Galactica&amp;#039;s&amp;#039;&amp;#039; gun batteries in the battle ([[TRS]]: &amp;quot;[[Daybreak, Part II]]&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
With the destruction of [[The Colony]] and the Cylon forces lead by Cavil, as well as the loss of the resurrection technology, it is a foregone conclusion that the biological Raiders have gone extinct ([[TRS]]: &amp;quot;[[Daybreak, Part II]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*In an homage to the [[Raider (TOS)|Original Series Raider]], the weapons fire of the Re-imagined Series Cylon Raiders is blue-white. Given the use of conventional weaponry only in the series, these are muzzle flashes and tracer rounds, and not energy weapons like in the Original Series.&lt;br /&gt;
*As of &amp;quot;Razor&amp;quot;, a [[:Image:Raider retcon.jpg|new exterior design]] is being used for the modern Raider. This version displays a more reflective outer armor, and has a flatter face with a sharper jaw line. Overall, this affords the Raider a closer resemblance to the Centurion foot-soldier.&amp;lt;ref&amp;gt;http://www.modelermagic.com/?p=219&amp;lt;/ref&amp;gt;&lt;br /&gt;
*The Cylon War era Raider is based heavily on the [[Raider (TOS)|Original Series Raider]]. However, it is not identical as the TRS design has enlarged engines and wings that protrude forward from the main hull. Inspite of this update a non updated TOS Raider appears in [[Galactica Museum|Galactica&amp;#039;s museum]] during the [[Miniseries]].&lt;br /&gt;
&lt;br /&gt;
== Related Imagery ==&lt;br /&gt;
*The concept drawings represent the interior of the modern Raider and emphasize the bio-mechanical nature of the craft. They are very close to the fully realized versions seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. However, there were several changes made and these drawings should not be considered completely canon. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Raider head..jpg|Raider, fore ([[Miniseries]]).&lt;br /&gt;
Image:Raider, aft.jpg|Raider, aft ([[Razor]]).&lt;br /&gt;
Image:Raider nukes.jpg|Raider missiles (Miniseries).&lt;br /&gt;
Image:Baseship - Raiders - Raptor.jpg|Raiders docked within a baseship ([[Torn]]).&lt;br /&gt;
Image:Retcon Raider The Plan.png|Redesigned Raider cockpit&lt;br /&gt;
Image:Closeup Redesigned Raider Cockpit The Plan.png|Closeup of the redesigned cockpit&lt;br /&gt;
Image:Redesigned Raider Eye The Plan.png|Transmiting CNP Virus in The Plan&lt;br /&gt;
Image:bsg-raider-A.jpg|Raider on Galactica&amp;#039;s hangar deck ([[You Can&amp;#039;t Go Home Again]]).&lt;br /&gt;
Image:Old Raider.jpg|Damaged Raider (Razor).&lt;br /&gt;
Image:Old Raider landing.jpg|Raider functioning as a drop-ship (Razor).&lt;br /&gt;
Image:Old Raider inferior..jpg|Raider fires (Razor).&lt;br /&gt;
Image:Brain1.jpg|Internal workings.&lt;br /&gt;
Image:Brain3.jpg|The Brain.&lt;br /&gt;
Image:Brain4.jpg|Brain - Anterior view.&lt;br /&gt;
Image:Brain 2.jpg|Starbuck in brain cavity.&lt;br /&gt;
Image:CylonRaiderConcept5.jpg|Unused Raider concept by [[Chris Bell]].&lt;br /&gt;
Image:3cylons.jpg|Render based on Chris Bell&amp;#039;s concept, aft.&lt;br /&gt;
Image:Cylonprobe.jpg|Render based on Chris Bell&amp;#039;s concept, fore.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Cylons]]&lt;br /&gt;
[[Category:Cylons (RDM)]]&lt;br /&gt;
[[Category:Cylon Craft]]&lt;br /&gt;
[[Category:Cylon Craft (RDM)]]&lt;br /&gt;
[[Category:Cylon Military]]&lt;br /&gt;
[[Category:Cylon Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
&lt;br /&gt;
[[es:Raider Cylon]]&lt;br /&gt;
[[de:Zylonischer Jäger (RDM)]]&lt;br /&gt;
&amp;lt;categorytree&amp;gt;&amp;lt;/categorytree&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sjml</name></author>
		
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