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Race:
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Colonial
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Type:
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Military
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FTL:
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No
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Propulsion:
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Crew:
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1 pilot
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Capacity:
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CO:
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{{{co}}}
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XO:
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{{{xo}}}
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Role:
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Space superiority fighter
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Weapons:
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2 laser weapons, conventional missiles
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Armaments:
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{{{arm}}}
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Defenses:
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{{{def}}}
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Aircraft:
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{{{aircraft}}}
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Aviation facilities:
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{{{facilities}}}
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Fate:
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Active
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Emblem:
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[[Image:{{{patch}}}|175px|Ship's patch]]
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Other Images:
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Gallery
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Length:
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{{{length}}}
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Width:
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{{{width}}}
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Height:
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{{{height}}}
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Weight:
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{{{weight}}}
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Wingspan:
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{{{wingspan}}}
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Other:
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{{{otherdi}}}
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Within the 2003 Battlestar Galactica video game, three variants of Viper are available: the Mark I, which is designed to be an earlier version of the original series Viper; the Mark II, which is largely based on the Original Series Viper, and the Mark III, which is described as "superior to the Mark II in every respect". The Mark III is distinctive because of its two-seat cockpit and the lack of the characteristic dorsal fin common to most Viper designs. The Mark III is also known as the Strike Viper. [citation needed]
Notes
- The 2003 "Battlestar Galactica" video game has its own continuity that uses elements from both the Original Series and the Re-imagined Series. Despite the naming, these fighters should not be considered to be predecessors or successors to the Re-imagined Series' Mark II or Mark VII models.
- The Mark III Strike Viper was originally known as the Scorpion Viper. [citation needed]
Related Imagery
Composite render of the Mark I.
Composite render of the Mark III.
Wireframe model of the Mark III.